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The Continuum 101

a guide to the free, online game:

 

ABILITIES

 

Armored Hide

CHARACTERISTIC ABILITY

Armored Hide is a characteristic ability which grants additional DF and hit points (HP).  Each level give 5 extra HP to the unit's overall total and a gradually increasing DF buff per level.  Level 5 is +17 DF and +25 HP form the character's base.  Be sure to read the strategy guide on basic characteristic abilities and how they affect AF/DF on any unit. Every unit in the game gets varying amounts of Constitution (CON) and purchasing it gives you 5 more HP a level than Armored Hide does.  The CON stat plays a large factor in a unit's DF anyway, so you're probably better off opting for plain ol' Constitution on the units which have armor abilities.  You don't have enough AP to spread around everywhere and every unit needs CON so they last longer than one battle round.  However, some of the units which are able to receive this ability have no armor abilities available at all.  If your Ancient Eternal is getting put in the dirt constantly, Armored Hide may give you a little extra edge in keeping him alive.

 

Armored Hide 1 Ancient Bonded - Lvl 5
+1 DF, +5 HP Ancient Eternal - Lvl 1
  Earth Manifested - Lvl 1
  Legion Keracen - Lvl 1
  Ravager - Lvl 2
   
Armored Hide 2 Ancient Bonded - Lvl 7
+3 DF, +5 HP (+4 DF, +10 HP overall) Ancient Eternal - Lvl 2
  Earth Manifested - Lvl 3
  Legion Keracen - Lvl 3
  Ravager - Lvl 4
   
Armored Hide 3 Ancient Bonded - Lvl 9
+4 DF, +5 HP (+8 DF, +15 HP overall) Ancient Eternal - Lvl 3
  Earth Manifested - Lvl 5
  Legion Keracen - Lvl 5
  Ravager - Lvl 6
   
Armored Hide 4 Ancient Bonded - Lvl 11
+4 DF, +5 HP (+12 DF, +20 HP overall) Ancient Eternal - Lvl 4
  Earth Manifested - Lvl 7
  Legion Keracen - Lvl 7
  Ravager - Lvl 8
   
Armored Hide 5 Ancient Bonded - Lvl 13
+5 DF, +5 HP (+17 DF, +25 HP overall) Ancient Eternal - Lvl 5
  Legion Keracen - Lvl 9
  Ravager - Lvl 10

 

 

 

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